Case Study - UI/UX

Trailpals, a hiking app designed to connect solo hikers

a colorful logo resembling a 4, with a phone in front displaying the 4Culture web homepage

Timeline

6 weeks

Spring 2023

Tools

Figma

Miro

Roles

User researcher

Product designer

Team

4 designers/

researchers

Roles

User researcher

Product designer

Team

4 designers/researchers

4 designers/

researchers

Problem Space

How can we make it easier for people in Seattle to find hiking buddies/their hiking community?

People new to the city do not have connections to hike

People new to the city do not have connections to hike.

The Seattle freeze makes it hard to network.

Our Idea

An application to make it easy for solo hikers to find fellow hikers, which doubles as a hike planner.

Jump to Deliverables

Problem Space

How can we make it easier for people in Seattle to find hiking buddies/their hiking community?

People new to the city do not have connections to hike.

The Seattle freeze makes it hard to network.

Our Idea

An application to make it easy for solo hikers to find fellow hikers, which doubles as a hike planner.

Jump to Deliverables

RESEARCH

Interviews + Survey

User research was conducted through 4 one-on-one semi-structured interviews and a survey with both open and closed response questions. We received 22 responses to the survey through social media outreach.

Demographic information for the surveys:

  • Most (18/22) respondents identified as female

  • Most (18/22) respondents were between the ages of 19-21

Insights

  • 77% of respondents did not know of any platforms to find hikers

  • Ideal group size was 4-5

  • Safety was important for longer hikes

  • From a scale of 1-5 for how experienced of a hiker you are, most respondents fell in the range of 2-4

  • Planning was a major deterrent

  • Shared experience was important

  • All found hiking social in some aspect

  • Only 4 survey respondents hike alone

So…

How might we facilitate a convenient and comfortable experience for making hiking friends?

DEVELOPMENT

Initial Sketches

We began by ideating possible features, starting with the flow to create a hike event. These were based on a few of our interviewees mentioning that they liked hiking as an activity to bond with friends, and how planning was a deterrent to go on hikes. We wanted:

  • A home page with hikes that were available for browsing

  • A create page with options to add a photo and information

  • The ability to invite friends to the event.

Initial Prototype

Due to time constraints, we used our initial sketch as a wireframe and dove straight into a prototype we could test. Our additions included:

  • Several distinct flows (create a hike, join a hike, report a hiker)

  • Condensed home page for easier browsing

  • Personal profile page

  • Option to report hikers for safety

Usability Testing + Changes

We conducted usability testing for our initial prototype and changed multiple aspects of our prototype to increase ease of use and to implement more features. For testing, we gave users the prototype on a phone and asked for specific tasks, including creating a hike, then asked for overall thoughts on the information architecture and visual language. Feedback included:


  • Providing greater hike information on cards on the home page

  • Creating profile pages for individual users to gain more context for safety

  • Adding more context on specific hike pages

  • Reworking screens for consistency for ease of use

  • Updating colors to provide greater contrast

  • Creating an invite link on a profile to increase engagement 

"Final" Prototype

Afterwords

After the project ended, I revisited with a better understanding of visual design and prototyping. The following is all work I did independently, overhauling the previous designs. Changes I made include:

  • Revised typography and colors for greater contrast and readability

  • Consistent visual system, including getting rid of the dots on the login pages

  • Improved header and navigation bar, so every elements is represented in the system

  • Bigger buttons for accessibility

Flows

This system is comprised of 3 main flows, each representing a value from our research:


  • Convenience for planning hikes

  • Sociability for finding new hikes/friends

  • Safety for viewing and reporting profiles.

Joining a hike

Creating a hike

Profile + Security

Reflection

As this was my end-to-end design group project, there were several key takeaways.

Takeaways

  • Communication and accountability are key to ensuring a project remains on track

  • Being the sole interface designer was difficult, however sticking to a set style guide was key for rapid iteration

  • With such a short timeline, we had to prioritize certain features over others by going back to our research

Missed Opportunities

If I were to do this project with the knowledge I know now, I would:

  • Record and transcribe interviews

  • Develop personas, journey maps, and storyboards

  • Map out the information architecture

  • Conduct more structured usability testing

  • Create a design system + components

© Chris Sanders 2024
© Chris Sanders 2024